Post by Rangavar on Mar 9, 2004 18:43:15 GMT -5
This is gonna take a while so it'll be updated bit by bit. I'm gonna start with the Gemini Forest...
Gemini Forest Monsters
Rabid Foxes: Very hyper and sneaky foxes, often seen in the afternoons wandering aimlessly in search of food.
Vine Snakes: Very venomous but fragile snakes. Even when dead their poision can still be ejected through the teeth.
Spotted Tiger: Very graceful and dangerous animals, they generally avoid battle and will only attack when approached to closely.
Vine Trolls: Hostile and very odd creatures. Born from the mana striken into them from Nymphs they materialize from Vines creating arms and legs by intertwining themselves with other vines. They become very intimidating beasts after awhile
Mighty Foxes: Like rabid foxes but very proficent and quick in taking down their prey. They know exactly where they want to go and will attack anything on the way to their destination
Nymph Scouts: Nymphs striken from the fortress to scout for food or enemies they are generally weak and depend on mana to get away
Raccans: Small Racoon-like animials with a ferocious appetite for all things fleshy. They are armed with fangs and super-sharp claws.
Seatrans: They live in most parts of the world disguised as anything they wish. Once their cover has been revealed they appear as dragonlike creatures with a deadly venomous bite.
Vivs: The small fluffy rabbit like mosters. They are cute until disturbed. They are amred with a flame spell... not very destructive... BUT IT HURTS!
Leeches: There are two kinds of leeches the Hyydran plains leeches and the Tree leeches. I'm gonna talk about the Tree leeches. These maggots can fall from the top of trees and land straight on a vital body part. They live in colonies so if one falls on you and starts sucking your insides you can be sure there will be plenty more where that came from!
Centaurs: The centaur race can be widespread across all of Gal'Riiah. The reason we didn't give the centaurs as a choice for race pick is because they are mortal enemies to the Throne. They are half man and half horse with large bows and a deadly accuracy.
Thats about all for the Gemini Forest...
The Sea of Kraken
Krakens: These beasts are ocutopus like monsters. Their skin is as hard as metal and it can regenerate limbs. A Kraken on land is about 25 feet high and weights over 1000 pounds. Remember that when a giant tentacle comes crashing down on your boat deck.
The Levithan: This Mystical beast is said to roam the Kraken waters and the Dead sea on the other side. No one alive knows what it looks like, but sometimes on the furious beaches of the Kraken waters you can hear its blood chilling cry!
The Hydraan Plains
Monitors: Giant spikey bodies with only one large eye. It rolls at great speeds and pops out of the ground to impale any bystander it see's fit as prey.
Wolves: The few socialable animals in Gal'riiah. They hunt in packs of 8 to 18. They can easily catch and kill monitors. No one can figure out how they do it... but they do!
Perigrine Griffon: These are the fabled griffons of Gal'Riaah. They aren't very common but when they are see they are remembered. Their ember colored wings and orange bodies make them glitter in the sunlight like a pheonix. They can stoop and kill almost anything in its path. Only very experienced travelers can take on these monsters... and most of them run. Griffons also have the uncanny desire to steal Jinx ore and gather them in their nest, the same thing is with Devilrays.
Balisk: The most deadly of all the Gal'Riaan animals. This resident has about only four in the entire world. They are seen on this plain and in Grl'Tilla. One look at you and your.... well dead!
Nix-Hound: These are as bad as wolves with rough green bodies and large snouts. They are known to eat anything and even better known as great trackers.
Yool: Huge green and yellow birds (smaller than a griffon). They are very protective of their nests and will attack if you even look at it wrong. They eat mainly Nix-Hounds but will eat Humans and other dominent races.
Great Nix-Wolves: Characterized by their rough skin and mane as brilliant as the sun they are not to be messed with. They are very teritorial and their skin is nearly 3 inches thick!
Mighty Enchanted Bears: Commonly known as the Vadlik Bears they walk on two legs and cast primitive spells to get away or paralze enimes.
Rock Golems: Very large and very tough golems born from the very earth. Only mages can take down these beast for good.
Dark Specters: Slinky and shadowy beings, relying on stealth to kill their pray. They are often attracted to shiny things and attack travelers often. An odd characteristic of the Devil Rays too.
Rabid Prarie Hounds: They are quick and powerful hounds bred for taking down weak stags. They have two rows of teeth to help grip the stags as they bring it down.
Rabid Cobra: Agile and vile snakes that warn unsuspecting travelers by their brilliant Frills. Not so brilliant when it strikes though
Pygmy Hydra: Very small versions of the very large hydras. They are comparable to a nix-wolve exept they are extremely agressive.
Dorrun monsters
Gash Rouge: A monster that can blend with the shadows and attack at will. They had two large claws that can slice through any unenchanted armor.
Sallow: These monsters resemble ladies. Thier eyes and skin are dark blue. Their lower legs turn to talons. They are beautiful but deadly.
Dragonknight: These are the corrupted Dragoons. They attack with uncontrolable fury and every spell imaginable. They can lift bolders with ease and hurl them as fast as you can dodge. They are human like except they have two large dragon wings and bulky chest and arms bulging with muscles. Most of them serve necromancers. The ones who aren't are usually insane and froth in the mouth.
Dragon: The ledgendary beast of all civilization. The Old beings from the begining of the world. They do not fight unless provoked. Their flames can toast anything and their glare can freeze the heart of the most fearless traveler. Their scales can only be pentrated by the dragon hunters lance. There are some scattered in the Devvinon Mountains and As far west as the New World.
Validaas Destroyers: Large Zeplin-like baloon animals the size of two devil rays. They hover above the ground about thirty feet and defend themselves by firing large acid balls. Hence the name destroyer.
Demon King: Althought there is only one he is found all over the place. Mages suspect a teleportation device in Grl' Tilla. Verundamashickla is the current demon king. He stricks terror into his enemys by his very appearance no one has seen him close enough to describe him and lived to tell the tale.
Demon: Very varied in appearance but share the same qualities, jagged, jaunty angled horns.
Hunter Flowers: Flowers that resemble giant tuplips with fangs. They sense movement and inject a stingin venom than with enough of it can send people into convulsions. Avrens have adapted to the sting though, and cultivate them to eat.
Brigand: Weary and poor people looking to make a quick buck.
Assassinate: Found in Validaas in a section called the Vault. They often kill travelers for a few gold coins.
Baragori Flats monsters:
FerretKin: These are ferrets on steroids. They pop out of the nearest hole and bite your leg. They never give up until it has its revenge.
Kinsla: These are the most deadly snakes in the universe. It is said the moment the venom touches your skin you die... I don't plan to find out.
Trohnnsa: These are the catcus people. They are not very battle-like people but can attack with great ferosity when you enconter a cactus and decide to sit down next to it. They have yellow and orange baby cacti in which you'll die if you are seen near it.
DevilRay: These beast resemble stingrays in the mortal oceans except the fact they they are made of pure energy and hover over the most extreme parts of the barigori flats protecting nest which some say hold valuable ore call Jinx.
Magma Golems: Very large and aggressive beasts, glowing with magma and molten rock. Athough they seem the like the very model of brutish, they are very intelligent.
Tetra Griffon: Found on the Eastern Flats they Are the most glorious of the Griffons. Their wings shiny and bronze glistening and sparkling. Often appear in thunderstorms doing some odd ritual in the sky.
Vile Nymphs: Nymphs that have been subjected to the desert heat. They turn green and nasty, and their moods change like a hyper skitzonfrantic
Moragna Warriors: Anywhere from young unexperience moragna hunters to reknowned hunters
Ancient Devil Rays: Very large and very wise Rays. They are skilled in the art of speech and often seek an itellectual challenge. They enjoy the talk of Mages yet regally hate warriors that are a few grains short of a meal.
Devvinon Mountains:
Gorge Ogre: massive ogres said to be as tall as the mountains themselves. They can create earthquakes and block mountain passes easily. They constantly preform raids on the Blackpaw and Sen-da Sue Moragna Vrr tribes.
Yeti: We all know the legends of the abonitable snowman, but, the Yeti is real!
Ga Romikna Coast:
No one really knows whats their but if your look closely you see the tower defieing the skys and parting the clouds.
Other monsters
Sab Puma (only helpful to elves)
These creatures live in mountian ranges and rarely will you seen a Sab Puma with another of its kind. These are about the size of a large tiger, but have the same coat as a Panther. They have horns that twist out to the sides of their heads and are right behind their ears. They have extrememly long fangs and claws as well.
If you have any monster sugestions Private message me! You must have a full description and where you want it to go. Thank you!
Gemini Forest Monsters
Rabid Foxes: Very hyper and sneaky foxes, often seen in the afternoons wandering aimlessly in search of food.
Vine Snakes: Very venomous but fragile snakes. Even when dead their poision can still be ejected through the teeth.
Spotted Tiger: Very graceful and dangerous animals, they generally avoid battle and will only attack when approached to closely.
Vine Trolls: Hostile and very odd creatures. Born from the mana striken into them from Nymphs they materialize from Vines creating arms and legs by intertwining themselves with other vines. They become very intimidating beasts after awhile
Mighty Foxes: Like rabid foxes but very proficent and quick in taking down their prey. They know exactly where they want to go and will attack anything on the way to their destination
Nymph Scouts: Nymphs striken from the fortress to scout for food or enemies they are generally weak and depend on mana to get away
Raccans: Small Racoon-like animials with a ferocious appetite for all things fleshy. They are armed with fangs and super-sharp claws.
Seatrans: They live in most parts of the world disguised as anything they wish. Once their cover has been revealed they appear as dragonlike creatures with a deadly venomous bite.
Vivs: The small fluffy rabbit like mosters. They are cute until disturbed. They are amred with a flame spell... not very destructive... BUT IT HURTS!
Leeches: There are two kinds of leeches the Hyydran plains leeches and the Tree leeches. I'm gonna talk about the Tree leeches. These maggots can fall from the top of trees and land straight on a vital body part. They live in colonies so if one falls on you and starts sucking your insides you can be sure there will be plenty more where that came from!
Centaurs: The centaur race can be widespread across all of Gal'Riiah. The reason we didn't give the centaurs as a choice for race pick is because they are mortal enemies to the Throne. They are half man and half horse with large bows and a deadly accuracy.
Thats about all for the Gemini Forest...
The Sea of Kraken
Krakens: These beasts are ocutopus like monsters. Their skin is as hard as metal and it can regenerate limbs. A Kraken on land is about 25 feet high and weights over 1000 pounds. Remember that when a giant tentacle comes crashing down on your boat deck.
The Levithan: This Mystical beast is said to roam the Kraken waters and the Dead sea on the other side. No one alive knows what it looks like, but sometimes on the furious beaches of the Kraken waters you can hear its blood chilling cry!
The Hydraan Plains
Monitors: Giant spikey bodies with only one large eye. It rolls at great speeds and pops out of the ground to impale any bystander it see's fit as prey.
Wolves: The few socialable animals in Gal'riiah. They hunt in packs of 8 to 18. They can easily catch and kill monitors. No one can figure out how they do it... but they do!
Perigrine Griffon: These are the fabled griffons of Gal'Riaah. They aren't very common but when they are see they are remembered. Their ember colored wings and orange bodies make them glitter in the sunlight like a pheonix. They can stoop and kill almost anything in its path. Only very experienced travelers can take on these monsters... and most of them run. Griffons also have the uncanny desire to steal Jinx ore and gather them in their nest, the same thing is with Devilrays.
Balisk: The most deadly of all the Gal'Riaan animals. This resident has about only four in the entire world. They are seen on this plain and in Grl'Tilla. One look at you and your.... well dead!
Nix-Hound: These are as bad as wolves with rough green bodies and large snouts. They are known to eat anything and even better known as great trackers.
Yool: Huge green and yellow birds (smaller than a griffon). They are very protective of their nests and will attack if you even look at it wrong. They eat mainly Nix-Hounds but will eat Humans and other dominent races.
Great Nix-Wolves: Characterized by their rough skin and mane as brilliant as the sun they are not to be messed with. They are very teritorial and their skin is nearly 3 inches thick!
Mighty Enchanted Bears: Commonly known as the Vadlik Bears they walk on two legs and cast primitive spells to get away or paralze enimes.
Rock Golems: Very large and very tough golems born from the very earth. Only mages can take down these beast for good.
Dark Specters: Slinky and shadowy beings, relying on stealth to kill their pray. They are often attracted to shiny things and attack travelers often. An odd characteristic of the Devil Rays too.
Rabid Prarie Hounds: They are quick and powerful hounds bred for taking down weak stags. They have two rows of teeth to help grip the stags as they bring it down.
Rabid Cobra: Agile and vile snakes that warn unsuspecting travelers by their brilliant Frills. Not so brilliant when it strikes though
Pygmy Hydra: Very small versions of the very large hydras. They are comparable to a nix-wolve exept they are extremely agressive.
Dorrun monsters
Gash Rouge: A monster that can blend with the shadows and attack at will. They had two large claws that can slice through any unenchanted armor.
Sallow: These monsters resemble ladies. Thier eyes and skin are dark blue. Their lower legs turn to talons. They are beautiful but deadly.
Dragonknight: These are the corrupted Dragoons. They attack with uncontrolable fury and every spell imaginable. They can lift bolders with ease and hurl them as fast as you can dodge. They are human like except they have two large dragon wings and bulky chest and arms bulging with muscles. Most of them serve necromancers. The ones who aren't are usually insane and froth in the mouth.
Dragon: The ledgendary beast of all civilization. The Old beings from the begining of the world. They do not fight unless provoked. Their flames can toast anything and their glare can freeze the heart of the most fearless traveler. Their scales can only be pentrated by the dragon hunters lance. There are some scattered in the Devvinon Mountains and As far west as the New World.
Validaas Destroyers: Large Zeplin-like baloon animals the size of two devil rays. They hover above the ground about thirty feet and defend themselves by firing large acid balls. Hence the name destroyer.
Demon King: Althought there is only one he is found all over the place. Mages suspect a teleportation device in Grl' Tilla. Verundamashickla is the current demon king. He stricks terror into his enemys by his very appearance no one has seen him close enough to describe him and lived to tell the tale.
Demon: Very varied in appearance but share the same qualities, jagged, jaunty angled horns.
Hunter Flowers: Flowers that resemble giant tuplips with fangs. They sense movement and inject a stingin venom than with enough of it can send people into convulsions. Avrens have adapted to the sting though, and cultivate them to eat.
Brigand: Weary and poor people looking to make a quick buck.
Assassinate: Found in Validaas in a section called the Vault. They often kill travelers for a few gold coins.
Baragori Flats monsters:
FerretKin: These are ferrets on steroids. They pop out of the nearest hole and bite your leg. They never give up until it has its revenge.
Kinsla: These are the most deadly snakes in the universe. It is said the moment the venom touches your skin you die... I don't plan to find out.
Trohnnsa: These are the catcus people. They are not very battle-like people but can attack with great ferosity when you enconter a cactus and decide to sit down next to it. They have yellow and orange baby cacti in which you'll die if you are seen near it.
DevilRay: These beast resemble stingrays in the mortal oceans except the fact they they are made of pure energy and hover over the most extreme parts of the barigori flats protecting nest which some say hold valuable ore call Jinx.
Magma Golems: Very large and aggressive beasts, glowing with magma and molten rock. Athough they seem the like the very model of brutish, they are very intelligent.
Tetra Griffon: Found on the Eastern Flats they Are the most glorious of the Griffons. Their wings shiny and bronze glistening and sparkling. Often appear in thunderstorms doing some odd ritual in the sky.
Vile Nymphs: Nymphs that have been subjected to the desert heat. They turn green and nasty, and their moods change like a hyper skitzonfrantic
Moragna Warriors: Anywhere from young unexperience moragna hunters to reknowned hunters
Ancient Devil Rays: Very large and very wise Rays. They are skilled in the art of speech and often seek an itellectual challenge. They enjoy the talk of Mages yet regally hate warriors that are a few grains short of a meal.
Devvinon Mountains:
Gorge Ogre: massive ogres said to be as tall as the mountains themselves. They can create earthquakes and block mountain passes easily. They constantly preform raids on the Blackpaw and Sen-da Sue Moragna Vrr tribes.
Yeti: We all know the legends of the abonitable snowman, but, the Yeti is real!
Ga Romikna Coast:
No one really knows whats their but if your look closely you see the tower defieing the skys and parting the clouds.
Other monsters
Sab Puma (only helpful to elves)
These creatures live in mountian ranges and rarely will you seen a Sab Puma with another of its kind. These are about the size of a large tiger, but have the same coat as a Panther. They have horns that twist out to the sides of their heads and are right behind their ears. They have extrememly long fangs and claws as well.
If you have any monster sugestions Private message me! You must have a full description and where you want it to go. Thank you!