Post by Rangavar on Aug 21, 2004 17:38:58 GMT -5
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The Beginning - Human Chronicle
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Galia was the first establish nation of the new Gal'Riiah union. Galia started as a bunch of settler's that came from Vandell, the motherland of the far east. As legend goes, the settlers had three boats, dedicated to food and supplies. Yet, they were ragged and starved when they arrived. Some records go so far as to say that they sailed beyond the horizon!
The Galians knew that the motherland was too far away for communication. Galia was born, and the Knights of the Throne were made. The Gromanians: the Elves, Avren, Moragna Vrr, Fairies and Surface Elves were the original inhabitants of Gal'Riiah. Galia, being new, was greeted kindly and given land, by all except the Gromanians. Soon the heated rivalry became to much for the Gromanians, and they decided to move their territory upwards.
Peace was forged between the places, friendly borders were drawn, and trade routes strung from coast to coast. The Gromanians hated it, and they struck allainces with all the northern Nomadic Tribes and even the intelligent north beasts. The Shadowlands were forged. Gal'Riiah was struck back so far that they had only the coast to live on or they would be under the rule of the Shadowlands. Growing tired of this opression, a Galian hero united all the races and drove the Shadowlanders all the way back past the Jagged and Devvinon Mountains. He won a series of glorious and gory battles, and the war was over...for now.
The Hero was crowned king, and he and his procession of family watched over Gal'Riiah and helped protect it. So, to celebrate the 100th A.D. Age of Gal'Riiah, I shall present you with this historical insight.
And here lies the part where you make your mark in the history of Gal'Riiah!
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The Necromancer Thriving
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After the Battles of Gal'Riiah, the Necromancers soon slipped unnoticed into the lands. As this was happening, little curses, such as Itching, befell the nobles and citizens of Gal'Riiah. Clans were made and organized. Adventurers came and helped cure the Itching Madness. Soon, there were bigger and more lethal curses, so the King of Gal'Riiah commissioned Adventurers to take care of these problems. Xion, of the Bluetooth Clan, dealt with one of the most indigenous of the Necros. Soon the King himself joined Xion in taking down the last of the Mighty Necros.
Having heard of the fates of the most prestigous of the Necros, all of them soon left for the Shadowlands.
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The Fireclaw Revolt
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After the Necromancers were driven out the Shadowlands, they forged an alliance with the unrightful Cheif of the Fireclaw tribe. Employing trappers and Avren mercenaries, the Cheif of the Fireclaw soon had possession of the Xxtimori Bluefang, which in turn gave him reign among the Moragna. The new clans undertook the recapture of the Xxtimori Bluefang and the honorable execution of the Cheif of the Fireclaw. The Master of the Rogue lead an assult upon the camp and the brave members of the Rogue, along with the help of the Bluetooth Clan, had the Fireclaw routed.
The Master of the Rogue slew the Cheif of the Fireclaw and appointed Scatterclaw as the new Fireclaw Cheif, being that he was the rightful heir to the Cheif prossession. He forged an alliace with the Bluetooth and developed a thriving trade.
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Bluetooth Tribal War
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After the Fireclaw was reformed, the Bluetooth felt the pressure of the Nomadic Te-Tan Sioux tribe. After a series of raidings from the north, the Bluetooth alliance had enough of their idle shows of power.
The Bluetooth raided the encampment of the Sioux, and put an end to their trade-route domination. This was the start of the Bluetooth Tribal wars.
The Beginning - Human Chronicle
-----------------------------------------------------------------------
Galia was the first establish nation of the new Gal'Riiah union. Galia started as a bunch of settler's that came from Vandell, the motherland of the far east. As legend goes, the settlers had three boats, dedicated to food and supplies. Yet, they were ragged and starved when they arrived. Some records go so far as to say that they sailed beyond the horizon!
The Galians knew that the motherland was too far away for communication. Galia was born, and the Knights of the Throne were made. The Gromanians: the Elves, Avren, Moragna Vrr, Fairies and Surface Elves were the original inhabitants of Gal'Riiah. Galia, being new, was greeted kindly and given land, by all except the Gromanians. Soon the heated rivalry became to much for the Gromanians, and they decided to move their territory upwards.
Peace was forged between the places, friendly borders were drawn, and trade routes strung from coast to coast. The Gromanians hated it, and they struck allainces with all the northern Nomadic Tribes and even the intelligent north beasts. The Shadowlands were forged. Gal'Riiah was struck back so far that they had only the coast to live on or they would be under the rule of the Shadowlands. Growing tired of this opression, a Galian hero united all the races and drove the Shadowlanders all the way back past the Jagged and Devvinon Mountains. He won a series of glorious and gory battles, and the war was over...for now.
The Hero was crowned king, and he and his procession of family watched over Gal'Riiah and helped protect it. So, to celebrate the 100th A.D. Age of Gal'Riiah, I shall present you with this historical insight.
And here lies the part where you make your mark in the history of Gal'Riiah!
-----------------------------------------------------------------------
The Necromancer Thriving
-----------------------------------------------------------------------
After the Battles of Gal'Riiah, the Necromancers soon slipped unnoticed into the lands. As this was happening, little curses, such as Itching, befell the nobles and citizens of Gal'Riiah. Clans were made and organized. Adventurers came and helped cure the Itching Madness. Soon, there were bigger and more lethal curses, so the King of Gal'Riiah commissioned Adventurers to take care of these problems. Xion, of the Bluetooth Clan, dealt with one of the most indigenous of the Necros. Soon the King himself joined Xion in taking down the last of the Mighty Necros.
Having heard of the fates of the most prestigous of the Necros, all of them soon left for the Shadowlands.
-----------------------------------------------------------------------
The Fireclaw Revolt
-----------------------------------------------------------------------
After the Necromancers were driven out the Shadowlands, they forged an alliance with the unrightful Cheif of the Fireclaw tribe. Employing trappers and Avren mercenaries, the Cheif of the Fireclaw soon had possession of the Xxtimori Bluefang, which in turn gave him reign among the Moragna. The new clans undertook the recapture of the Xxtimori Bluefang and the honorable execution of the Cheif of the Fireclaw. The Master of the Rogue lead an assult upon the camp and the brave members of the Rogue, along with the help of the Bluetooth Clan, had the Fireclaw routed.
The Master of the Rogue slew the Cheif of the Fireclaw and appointed Scatterclaw as the new Fireclaw Cheif, being that he was the rightful heir to the Cheif prossession. He forged an alliace with the Bluetooth and developed a thriving trade.
-----------------------------------------------------------------------
Bluetooth Tribal War
-----------------------------------------------------------------------
After the Fireclaw was reformed, the Bluetooth felt the pressure of the Nomadic Te-Tan Sioux tribe. After a series of raidings from the north, the Bluetooth alliance had enough of their idle shows of power.
The Bluetooth raided the encampment of the Sioux, and put an end to their trade-route domination. This was the start of the Bluetooth Tribal wars.